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|Definitionskos:definition||3D Tiles is designed for streaming and rendering massive 3D geospatial content such as Photogrammetry, 3D Buildings, BIM/CAD, Instanced Features, and Point Clouds. It defines a hierarchical data structure and a set of tile formats which deliver renderable content. 3D Tiles does not define explicit rules for visualization of the content; a client may visualize 3D Tiles data however it sees fit.A 3D Tiles data set, called a tileset, contains any combination of tile formats organized into a spatial data structure.3D Tiles are declarative, extendable, and applicable to various types of 3D data. The following tile formats have been specified as part of this document:Batched 3D ModelInstanced 3D ModelPoint CloudCompositeThis document also describes 3D Tile Styles, a declarative styling specification which may be applied to tilesets.The 3D Tiles specification for tilesets, associated tile formats, and the associated styling specification are open formats that are not dependent on any vendor-specific solution, technology, or products.|
|labellabel||OGC 3D Tiles Specification 1.0|
|Creatorcreator||Patrick Cozzi, Sean Lilley, Gabby Getz|
|Alternative LabelaltLabel||3D Tiles Specification 1.0|
|OGC document typedoctype||Candidate Specification|